Mario Mario is an international Progressive Pioneering Superstar. This simple plumber from New York City has become quite literally the most popular video game character ever! Along with his fraternal twin brother Luigi (who is in the midst of his own breakout career with a new game for the Nintendo Switch titled Luigi’s Mansion 3). Mario Mario (or simply Mario as he is known to his fans) had his debut in the 1981 Nintendo video game Donkey Kong. Back then, he went by the alias of Jumpman. His career was just starting out, and he wasn’t sure how to brand himself at the time. “It was a crazy era of video games back then,” Mario remarks, “The graphics were a scant eight by eight pixels. I wasn’t even given much to do, just run around trying to save my girlfriend, Pauline, from that mischievous ape. I had to beg just to be able to be allowed to actually jump, which was ironic since my character’s name was Jumpman!” However, in no time, Mario became an overnight sensation throughout the golden age of video games back in the eighties, racking up such titles as Donkey Kong Junior; Super Mario Bros. 1, 2, and 3; and Super Mario Land 1 & 2. Sadly, he and Pauline broke up citing irreconcilable differences as the reason for the dissolution of their romantic relationship. However, when one door closes and another opens: and so it was that Mario met and wooed Princess Peach on the set of Super Mario Bros—which some theorize may have been the reason for Mario and Pauline’s breakup. Mario’s work however has transcended virtually all forms of media from video games, television, film, to theme parks. From 1981 to the present, Mario has appeared in over 250 video games ranging from...
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If you’re like many of the millions of American parents who have been directly affected by the Global COVID-19 Pandemic beginning in the United States around early 2020, then you understand the challenges and frustrations that have invariably come with remote learning for your kids. Virtually, in the blink of an eye, parents went from breadwinners and caregivers to homeschoolers and the resident IT help desk. The latter being no easy chore even for actual IT professionals! When the pandemic first hit here in The Bay State, schools immediately closed. In my family’s town, it was on Friday, March 13th. How apropos! First, there was two weeks off for kids as the school system attempted to figure out how to go forward with a remote learning model that had not existed in any appreciable form before for the grade schoolers. Needless to say, it was a bit of an expected technical challenge. Most of the work assigned to our kids were in the form of review material with no appreciable new materials being taught. Couple that with technological challenges almost equal to the quest of how to lockdown that states, test, trace, and develop a vaccine all to fight COVID-19. As well as, Congress figuring out a way to help small businesses and individuals alike with some form of comprehensive COVID relief package. So many things were happening at once. And providing some kind of technology equity for lower-income students to have both Internet bandwidth along with a working Internet-capable computer (most likely a Chromebook laptop) was also part of that challenge. This was because it quickly became evident that students were going to be staying home and learning remotely—to the end of 2020, and most likely hybrid (remote and in-person combo) until the end of the 2021 school year...